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dnd:ferunis:rules:faun [2022/01/19 12:18] lavalaempchendnd:ferunis:rules:faun [2022/02/16 11:08] (current) lavalaempchen
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-====== Race: Faun ======+====== Faun ======
 diese Rasse ist abgeleitet aus Gnome //PHB// und Satyr //MOoT// diese Rasse ist abgeleitet aus Gnome //PHB// und Satyr //MOoT//
  
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 ===== Wild joy ===== ===== Wild joy =====
 +A Faun’s personality is writ large in their appearance. The energy and enthusiasm for living shines through every inch of their tiny body. Their tan or brown faces are usually adorned with broad smiles. In their physical forms fauns embody a fusion of humanoid civilization with the freedom of wild beasts. Generally, they look like humanoids, with range of builds and features. But their horns, pointed ears and furred lower bodies, as well as hooves sharply distinguish them.
  
-A Faun’s personality is writ large in their appearance. The energy and enthusiasm for living shines through every inch of their tiny body. Their tan or brown faces are usually adorned with broad smiles. In their physical Forms Fauns embody a fusion of humanoid civilization with the freedom of wild beasts. Generally, they look like humanoids, with range of builds and features. But their horns, pointed ears and furred lower bodies and hooves sharply distinguish them. 
  
 ===== Fast paced ===== ===== Fast paced =====
  
-Most Fauns believe that the people are woefully burdened with the plague of seriousness, as far as fauns are concerned, being alive is a wonderful thing, and they squeeze every ounce of enjoyment out of their life, no matter the circumstances. Worried to never be able to do all the things they want to see fauns speak faster than they can think, interrupting each other being seen as listening carefully and working together.+Most fauns believe that the people are woefully burdened with the plague of seriousness. As far as fauns are concerned, being alive is a wonderful thing, and they squeeze every ounce of enjoyment out of their life, no matter the circumstances. Worried to never be able to do all the things they want to see fauns speak faster than they can think, interrupting each other being seen as listening carefully and working together.
  
 ===== Community ===== ===== Community =====
  
-No matter if Nomadic or more settled, fauns like to get as much fresh air as possible and build homes full of light and colour, hiding them by using their surroundings as camouflage. If you are not welcome you will never see the faun community in their villages, but if you are, you will be greeted with arms wide open and lots of food and dance.+No matter if nomadic or more settled, fauns like to get as much fresh air as possible and build homes full of light and colour, hiding them by using their surroundings as camouflage. If you are not welcome you will never see the faun community in their villages, but if you are, you will be greeted with arms wide open and lots of food and dance.
  
-There is no such thing as too little relatives for fauns. Everyone the age of your parents is an aunt ore uncle, no matter how related they are to you, many grandparents make for a happier child and their always will be someone around your age to play with. Having this close of a community, property ownership vanishes, everyone helping the community in their way. +There is no such thing as too little relatives for a faun. Everyone the age of your parents is an aunt or uncle, no matter how related they are to you, many grandparents make for a happier child and their always will be someone around your age to play with. Having this close of a community, property ownership vanishes, everyone helping the community in their way. Artists are seen as relevant as bakers, no job too little or too unimportant.
  
 ===== Their very own ===== ===== Their very own =====
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 +===== Traits: =====
 +
 +**Ability Score Increase**\\ 
 +Your Charisma score increases by 2.
 +
 +**Age**\\ 
 +Fauns mature at the same rate humans do. Living up to 80 years.
 +
 +**Size**\\ 
 +Fauns are between 3 and 4 feet tall and average about 40 pounds. Your size is Small.
 +
 +**Speed**\\ 
 +Your base walking speed is 25 feet.
 +
 +**Fey**\\ 
 +Your creature type is fey, rather than humanoid.
 +
 +**Magic Resistance**\\ 
 +You have advantage on saving throws against spells and other magical effects.
 +
 +**Reveler**\\ 
 +You have proficiency in the Performance and Persuasion skills, and you have proficiency with one musical instrument of your choice.
 +
 +**Language**\\ 
 +You can speak, read and write Common and Sylvan. 
 +
 +==== Forest Faun ====
 +
 +As a forest faun, you have inherent quickness and stealth, with a little knowledge of illusions. You spend most of your time enjoying your life in the rich forests, befriending small forest creatures and hiding from bigger outsiders. 
 +
 +**Ability Score Increase**\\ 
 +Your Dexterity score increases by 1.
 +
 +**Natural Illusionist**\\ 
 +You know the minor illusion cantrip. Intelligence is your spellcasting ability for it.
 +
 +**Speak with Small Beasts**\\ 
 +Through sounds and gestures, you can communicate simple ideas with small or smaller beasts. Forest Fauns love animals and often keep squirrels, hedgehogs, moles, tits, and other creatures as beloved pets.
 +
 +**Climbing speed**\\ 
 +Using your legs less for jumping and more to climb every tree you can find; your climbing speed is 20ft.
 +
 +==== Rock Faun ====
 +
 +As a rock faun you spend your time jumping through the Mountains, this life made you hardier than your forest counterpart, with horns like Widders, curling from your skull to behind the ears. You can easily hide from others behind stones or sparse vegetation, blending in through the colours of your fur.\\ 
 +You and your herd live a nomadic lifestyle, trying to gather the small resources the mountains provide, enjoying the liberty and never putting down a reason to dance.
 +
 +**Ability Score Increase**\\ 
 +Your Constitution score increases by 1.
 +
 +**Mirthful leap**\\ 
 +Whenever you make a log or high jump, you can roll a d6 and add the number rolled to the number of feet you cover, even when making a standing jump. This extra distance costs movement as normal.
 +
 +**Ram**\\ 
 +You can use your head and horns to make unarmed strikes, If you hit with them, you deal bludgeoning damage equal to 1d4+your strength modifier.
 +
 +**Naturally Stealthy**\\ 
 +You can attempt to hide even when you are obscured only by sparse vegetation, or rocks, at least your size.
dnd/ferunis/rules/faun.1642594731.txt.gz · Last modified: by lavalaempchen